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City of Lodi reworking developer fees for new construction

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Posted: Wednesday, September 28, 2011 12:00 am | Updated: 6:07 am, Wed Sep 28, 2011.

City of Lodi staff are reviewing and updating developer impact fees for new construction in town, which was a required step after the city passed the General Plan.

In 2010, the Lodi City Council passed the General Plan, a blueprint to development during the next 20 years.

Here is a quick look at the fees:

What are development impact fees?

The city can levy a fee on all new construction to pay for new infrastructure such as roadways and sewer systems, and to help offset the cost of providing these services to new residents. The city of Lodi has charged developer fees since 1991.

The money is restricted and can only be used to provide new facilities.

For example, money cannot be used on an existing park for maintenance, but it can be used to construct a new park or upgrade an existing park to expand its use.

In 2010, the city used developer impact fee money set aside for a year-round field at the Grape Bowl because city officials said the new artificial turf allowed more use and new activities to take place at the stadium.

How are the developer fees broken down?

The city collects developer fees for roads, storm drainage, wastewater, water, general city facilities, fire, police, parks and recreation and the Lodi Electric Utility.

The city also collects developer fees for Art in Public Places, that pays for a variety of art projects in the community, including the Seward Johnson sculpture exhibit or the mosaics on Lodi Avenue.

How can I get involved?

The Lodi City Council is tentatively scheduled to get an overview of the recommended fees at its 7 a.m. shirtsleeves meeting on Oct. 18. City staff plan to have the new fees passed at the 7 p.m. Dec. 21 council meeting. Both will be in Carnegie Forum, 305 W. Pine St.

Contact reporter Maggie Creamer at maggiec@lodinews.com. Read her blog at www.lodinews.com/blogs/citybuzz.

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